The puzzles are on the easy side: good for a first-timer, but lacking challenge for advanced players. Since it's an older room and many mechanisms were forced over time, the organizers added a lot of helper elements, likely to stop players from forcing things. The puzzles are explained a bit too explicitly. Some literally tell you what to do with clear signs: turn left, turn right, go to that exact point.
Other mechanisms had a touch of originality, but at one point our game fully blocked. It was the first time we had to be taken out of the room for about 5 minutes so they could reset it. Not a disaster, but we would have appreciated a manual remote override (as we've seen elsewhere) so we could continue without pausing the entire experience.
We'd place this room in the 'great for kids' category. It's easy to understand, low-frustration, and kids would have enough time to enjoy the set pieces and solve the puzzles. Overall, it's a nice pick for a chill family outing without stopwatch pressure!
ⓘ Currently we use a custom image for presenting the room in the review. If you are from
Locked In and would like to replace it with the official artwork,
give us a sign and we can sort it out.